Release Note v0.1 - Alpha
			Release Date - August 22, 2019
			
				1 console.log("Alpha Version is Here!");
			
			
			In this update it focuses on the main concepts of a game. A game requires 3 main concepts Music, Sound, and Graphics. and starting this update you can already produce an HTML5 game
			
			New Libraries
				Animation() - MORE INFO -
				JSound() - MORE INFO -
				GameObject() - MORE INFO -
			
			New Features
				Game Objects System
			
			Updated Libraries
				SceneManager() - MORE INFO -
				Jabo() - MORE INFO -
			
			Change Log
			
			SCENE MANAGER LIBRARY UPDATE
			
			Instead of writing this long code for Scene Manager:
			
				1 let sceneManager = new SceneManager();
				2 setInterval(function() {
				3 if(sceneManager.activeScene != null) {
				4 sceneManager.activeScene.options.update();
				5 sceneManager.activeScene.options.render();
				6 }
				7 }, 16.66);
				8 sceneManager.setScene(/* Your Scene Object*/)
			
			In ALPHA VERSION it is simplified to:
			
				1 let sceneManager = new SceneManager();
				2 sceneManager.init();
				3 sceneManager.setScene(/* Your Scene Object*/)
			
			
			JABO LIBRARY UPDATE
			In the alpha update you must need to initialize the main library for you to use its properties
			
				1 let engine = new Jabo();
				2 engine.init()