GameObject()
			Last Updated: August 24, 2019 12:38
			
			Usage: 
			
				1 new GameObject(Jabo.canvasContext);
				Doesn't contain any parameters but you can set it individually after declaration
			
			Properties: 
			
			x
			- X coordinate
			y
			- Y coordinate
			width
			- Size of the object horizontally
			height
			- Size of object vertically
			sprite
			- May contain Animation(), JSprite(), or none (will render a black rectangle).
			Functions:
			
			GameObject.update()
			- Updates the object
			GameObject.render()
			- Renders the object
			GameObject.near()
			- returns nearest GameObject
			GameObject.Translate(xMove, yMove)
			- Moves object more info.
			GameObject.delete()
			- removes this GameObject() from objects[]
			Additional Information
			
			When you initialize a GameObject() it is automatically added into objects[] variable. objects[] are built-in variable to store all Game Objects. You can easily get an element from objects[] by using objects[index].