GameObject()
Last Updated: August 24, 2019 12:38
Usage:
1 new GameObject(Jabo.canvasContext);
Doesn't contain any parameters but you can set it individually after declaration
Properties:
x
- X coordinate
y
- Y coordinate
width
- Size of the object horizontally
height
- Size of object vertically
sprite
- May contain Animation(), JSprite(), or none (will render a black rectangle).
Functions:
GameObject.update()
- Updates the object
GameObject.render()
- Renders the object
GameObject.near()
- returns nearest GameObject
GameObject.Translate(xMove, yMove)
- Moves object more info.
GameObject.delete()
- removes this GameObject() from objects[]
Additional Information
When you initialize a GameObject() it is automatically added into objects[] variable. objects[] are built-in variable to store all Game Objects. You can easily get an element from objects[] by using objects[index].