Canvas Rendering Snippet Last Updated: August 21, 2019 11:42
Jabo Micro Game Engine uses Canvas to render graphics on screen. The reason is it's convenient and fast at the same time.
The Canvas Rendering Context is located at Jabo() Library to access it, follow the code below. 1 Jabo.canvasContext

Recommended way of using the Canvas Rendering Context 1 let engine = new Jabo();
2 engine.init()
3 let c = engine.canvasContext;
Now you can use the variable c to render things on screen